2007年5月17日木曜日

About Valve®


Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington। The company’s debut title, Half-Life®, has won over 50 Game of the Year Awards and was named "Best PC Game Ever" in the November 1999, October 2001, and April 2005 issues of PC Gamer, the world's best-selling PC games magazine.Valve's portfolio of entertainment titles also includes Half-Life® 2, Counter-Strike®, Day of Defeat®, Team Fortress®, and Portal™. This portfolio of titles accounts for over 20 million retail units sold worldwide, and Valve games account for over 80% of the PC online action market.In addition to producing best selling entertainment titles, Valve is a developer of leading-edge technologies including the Source® game engine and Steam®, a leading platform for digital content with over 10 million registered users.Today, Valve is composed of just over 120 of the industry's best artists, programmers, and writers. In the company's 10-year history, it has risen from "unlikely new entry" to industry leader, producing a string of best selling and critically acclaimed PC products and technologies.
Technology licensing - The Source™ engine, the SDK, and Steam
Cyber café information for owners of gaming venues
Various awards we're proud to have won
The people who make up the Valve team

2007年5月15日火曜日

valve

Business
In addition to producing best-selling entertainment titles, Valve is a developer of leading-edge technologies such as the Source™ game engine and Steam™, a broadband platform for the delivery and management of digital content। We also provide gaming content to a network of CyberCafés around the world.
STEAM - THE ELECTRONIC DISTRIBUTION PLATFORM
Steam also provides integrated tools for publishing content directly to customers, flexible billing, ensured-version control, anti-cheating, anti-piracy, game-server browser functionality, an in-game instant messaging platform, and more. Many third-parties are already taking advantage of the benefits Steam offers. Contact Valve to discuss opportunities.
SOURCE ENGINE LICENSING
The Source™ engine and SDK, the same used to build and power Half-Life 2, is available for license by third party developers. Source provides major enhancements in several key areas including production tools, character animation, advanced AI, real-world physics, and shader-based rendering.

2007年4月21日土曜日

AppleTV

Your computer is the center of your digital life. Your TV is the center of your entertainment life. But what if you want to watch movies, TV shows, movie trailers, podcasts, and photos from your computer on your TV? At $299, Apple TV brings iTunes to the big screen.
The revolution will be televised.
Say you’ve just downloaded Cars from iTunes. Instead of huddling around your computer to watch, you pop some popcorn while your computer wirelessly syncs your new flick to Apple TV. Then you pull up a seat, put up your feet, and pick up the included Apple Remote to play your movie on TV. Give yourself a hand: You've just changed the way you watch digital media.

iTunes to Apple TV, wire free.
Apple TV connects to your TV via an HDMI port or component video and audio ports. Its built-in, superfast 802.11 wireless capability syncs your iTunes library from any Mac or PC in the house. Best of all, what's on Apple TV stays in sync: Anytime you change your library in iTunes, it changes on Apple TV — wirelessly, automatically.
What’s on TV? Whatever you want.
Apple TV puts your iTunes library — movies, TV shows, music, and podcasts — plus movie trailers from Apple.com on your TV. And your digital photos from iPhoto on a Mac or Adobe Photoshop Elements or Adobe Album on a Windows PC appear in high definition, so you can put on a stunning big-screen slideshow.

2007年4月20日金曜日


PS3

The next generation of the PlayStation is known as PlayStation 3, or PS3, and has been launched in November 2006 for North America and Japan, and will be launched on the 23rd March 2007 in Europe. Sony has stated the PS3 will also be backward compatible with all games that were originally made for PlayStation 1 as well as the PlayStation 2. (First-party) PS3 games will not be region-locked, but PlayStation 1 and 2 games will still only play on a PS3 console from the same territory.
The PlayStation Portable (officially PSP) is a handheld game console first released in late 2004. Despite the name, it is not compatible with PlayStation games; it only runs games developed specifically for the PSP on the UMD format. However, at the PlayStation Briefing conference on March 15, 2006 in Japan, Sony revealed plans for PlayStation 1 games to be downloaded and playable on the PSP through emulation. Sony hopes to release nearly all PlayStation 1 games on a gradual basis. [5]. However, as of late December 2006, a custom firmware release allows users to play PS1 image files coverted into the PSP's EBOOT format.
The success of the PlayStation is widely thought to have had some influence on the demise of the cartridge-based home console. While not the first system to utilize an optical disc format, it was the first success story, and ended up going head-to-head with the last major home console to rely on proprietary cartridges - the Nintendo 64. Nintendo was very public about its skepticism toward using CDs and DVDs to store games, citing longer load times and durability issues. It was widely speculated that the company was even more concerned with piracy, given its substantial reliance on licensing and exclusive titles for its revenue. The success of Sony's PlayStation introduced high-quality sound and longer playing times as top priorities for modern gamers, leaving little choice for competitors but to follow suit.

2007年4月19日木曜日

SONY-S200



Комплектация:Плеер
Наушники
USB-кабель
Крепление на руку
Руководство по эксплуатации
Компакт-диск с ПО Sonic Stage 4.0
В своей линейке портативного аудио Sony традиционно уделяет внимание спортивной теме, выпускает модели, ориентированные на использование во время занятий спортом или в процессе активного отдыха. В очередной «волне» моделей, недавно накатившейся на рынок, компания также не оставила этот сегмент без внимания, представив модель S200 Series. Правда, ее вполне разумно не стали выделять броской цветовой гаммой или прорезиненным корпусом, благо плеер у большинства пользователей один, а заниматься спортом постоянно невозможно. Таким образом, внешний вид плеера должен более-менее соответствовать различным ситуациям, а не только одной, на это, видимо, и ориентировались при разработке.
В результате получился весьма любопытный форм-фактор, перекликающийся с давними моделями Music Clip и их преемниками: вытянутый по вертикали корпус, узкий дисплей, крепление на руку. Престиж и «серьезность» модели подчеркиваются металлическими элементами в корпусе, параллели с S700 series даже не надо проводить, они очевидны. То же самое касается цветового решения, в плеере применяется беспроигрышное сочетание серебристого и черного цветов, он выглядит строго и стильно, как и должен выглядеть аппарат, ориентированный в основном на взрослую аудиторию, давних поклонников марки.

2007年4月17日火曜日

W580i


CTIA 2007 -- The Sony Ericsson W580i is the latest Walkman music phone for the North American market. With yet another music announcement, CTIA's first day has a very familiar feel. The W580i builds on the Walkman platform which has so far been the most successful line of music handsets. Features of the W580i include: Quad-band GSM plus EDGe Walkman 2.0 music player (MP3/AAC/AAC+/e-AAC+/WMA) 512MB Memory Stick Micro in box 2 megapixel camera Stereo Bluetooth Just 14mm thick Full HTML Browser with RSS The Sony Ericsson W580i will ship in two color combinations, white (shown right) and grey (shown below)। It will begin shipping in Q3। Carrier partners have not been announced, but AT&T or T-Mobile would be likely candidates.

2007年3月19日月曜日

I POD

IPhone combines three amazing products — a revolutionary mobile phone, a widescreen iPod with touch controls, and a breakthrough Internet communications device with desktop-class email, web browsing, maps, and searching — into one small and lightweight handheld device. iPhone also introduces an entirely new user interface based on a large multi-touch display and pioneering new software, letting you control everything with just your fingers. So it ushers in an era of software power and sophistication never before seen in a mobile device, completely redefining what you can do on a mobile phone. iPhone is a widescreen iPod with touch controls that lets you enjoy all your content — including music, audiobooks, videos, TV shows, and movies — on a beautiful 3।5-inch widescreen display. It also lets you sync your content from the iTunes library on your PC or Mac. And then you can access it all with just the touch of a finger.
Music
Scroll through your songs, artists, albums, and playlists with just a flick of a finger। Album artwork is dramatically presented on the large display. And now use Cover Flow to browse your music library by album artwork for the first time on an iPod.
Now that you can buy movies from the iTunes Store and sync them to your iPod, the whole world is your theater। With a 30GB or 80GB iPod in hand, those movies fit comfortably next to TV shows, new iPod games, podcasts, audiobooks, photo albums, and, of course, an entire library of music — up to 20,000 songs, in fact. Now starting at $249, iPod is a pocket-size prodigy.
Multi-touch
iPhone features the most revolutionary user interface since the mouse. It’s an entirely new interface based on a large multi-touch display and innovative new software that lets you control everything using only your fingers. So you can glide through albums with Cover Flow, flip through photos and email them with a touch, or zoom in and out on a section of a web page — all by simply using iPhone’s multi-touch display.
Now that you can buy movies from the iTunes Store and sync them to your iPod, the whole world is your theater. With a 30GB or 80GB iPod in hand, those movies fit comfortably next to TV shows, new iPod games, podcasts, audiobooks, photo albums, and, of course, an entire library of music — up to 20,000 songs, in fact. Now starting at $249, iPod is a pocket-size prodigy.
Watch this space
How much can your pocket hold? That’s up to you and your iPod. It holds up to 20,000 songs, up to 25,000 photos, and up to 100 hours of video — or any combination of each.1 So you can browse movies on the iTunes Store, download the ones you want (Pirates of the Caribbean: The Curse of the Black Pearl, perhaps?), then sync it to your iPod. Same goes for TV episodes, new iPod games, 99¢ songs, best-selling audiobooks, and an entire universe of free podcasts, including captivating tours to zoos, museums, and French chateaus. Go ahead. Fill ’er up.
Suit yourself
From cases to car kits, customize your iPod with accessories made especially for it. Pick up an iPod Universal Dock for more convenient syncing. Add an iPod Hi-Fi for room-filling sound. Sync photos on the go with an iPod Camera Connector. Attach a voice recorder to take audio notes. And if you buy from the Apple Store online, you can even have your iPod engraved with your name or a message.
Play all day
With all that music at your fingertips, you may never want to stop listening. Lucky thing your iPod plays audio for up to 20 hours.2 Or, if you’d rather watch, you can feast your eyes on movies and TV shows for up to six-and-a-half hours.3
Pack light
It might be a miracle. Otherwise, it’s hard to explain exactly how 30GB of storage4 can fit into an iPod that’s over 30% thinner than the previous fourth generation. Or how an 80GB iPod can be the same size as the 60GB model before it. However it happened, it means you can carry your entire music collection — plus a nice selection of video — absolutely everywhere you go. And a 60% brighter, more vibrant display gives your album art, photos, and video extra oomph.
Search and enjoy
Finding what you want to hear among 20,000 songs could be quite a chore — unless you have an iPod. A new interface lets you search your iPod using the patented Click Wheel. And if you’re a fan of live albums, classical works, or anything that sounds best when it’s continuous, iPod supports gapless playback that seamlessly transitions from one song to another.
Song capacity based on 4 minutes per song and 128-Kbps AAC encoding; actual capacity varies by content. Photo capacity based on iPod-viewable photos transferred from iTunes. Video capacity based on H.264 1.5-Mbps video at 640-by-480 resolution combined with 128-Kbps audio; actual capacity varies by content.
Up to 20 hours of battery life refers to 80GB model and music playback.
6.5 hours of battery life refers to 80GB model and is based on H.264 1.5-Mbps video at 640-by-480 resolution combined with 128-Kbps audio. Rechargeable batteries have a limited number of charge cycles and may eventually need to be replaced. Battery life and number of charge cycles vary by use and settings. See http://www.apple.com/batteries/ for more information.
1GB = 1 billion bytes; actual formatted capacity less.